Forspoken 的 PC 端口是 Square Enix 的又一个烂摊子

Forspoken 的 PC 端口是 Square Enix 的又一个烂摊子

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Square Enix’s next big action-RPG Forspoken launched this week, and has done so on PC to an extremely mixed reception. It may just be the January void, but the game has sparked a great deal of discussion about everything from the tone to how the publisher distributed (or didn’t) review code to outlets: PC Gamer’s review remains a work-in-progress.

但我可以告诉你一件事: Forspoken 有荒谬的系统要求 (在新标签页中打开), and the PC version doesn’t appear to be justifying them. The Steam reviews for the title are extremely mixed and, while some are just moaning about the talking bracelet (really), many are annoyed by the state the game’s launched in. Currently around 55% of the total reviews for the title are negative.

An “unoptimized mess” 哈斯塔说 (在新标签页中打开), who’s rocking an RTX 4080 and also reckons the visuals have been downgraded from the hype trailers just because of those pesky consoles. They’re not the only one to complain about this apparent visual mismatch, it’s a theme across multiple reviews: “Inaccurate graphics,” says YoutubeMajed, “nothing like the trailer”.

Some reviews do get a bit existential about it. “You could tell they even voice acted the cat,” 芝说.gif (在新标签页中打开),.”Why would you voice act a cat’s meow? If you even look at a moving object it will drop your fps by a large quantity but in a still setting it will be completely fine. I recommend having next year’s GPU [because] the 40 series ain’t cutting it.”

I mean, if this isn’t running well on such GPUs then that suggests some pretty fundamental issues. “Literally unplayable on a RTX 3070 on 1440p,” 可怜的凤凰在哀号 (在新标签页中打开), “the textures won’t even load since the game uses a [bleep]ton of VRAM to work”. Another user simply calls it “口吃城 (在新标签页中打开)“。

“There might be a memory leak,” Darth_Vapour 理论 (在新标签页中打开). “The longer I play the game the more it frame stutters and eventually it crashes. I run a watercooled 3080 12gb with 64gb ram on an I9 processor, that I built myself. So no, it’s not my hardware. So I don’t even get to find out what the first major boss is like!”

Certain negative reviews are more about the game’s content, obviously a subjective call, but even those who enjoy its characters and world are saying the current state of the game is getting in the way of recommending it: “textures are blurry, massive stuttering in the city and grainy/hazy/blurry models are a huge problem,” 说只有我的游戏规则 (在新标签页中打开). “I feel like waiting to see if [developer] Luminous can solve performance issues and bring down requirements before buying is the right decision, at least on PC.”

该用户还表示,他们在遇到一个特别烦人的崩溃错误后停止了游戏,而且崩溃似乎确实全面发生。可怜的老卡利在这里 一小时内发生 13 起车祸 (在新标签页中打开)

And it does feel extraordinary that a publisher the size of Square Enix is launching a title like this, at a premium price point, in such a bad state on PC. Let’s not forget that some of these negative reviews may come across as being a little mean, but the writers have paid $70 of their own money for the privilege (“Note to self”, 伊欧写道 (在新标签页中打开), presumably not the Hitman developer, “don’t buy Square Enix games from now on.”)

Thing is, this is becoming expected from this publisher. Speculation about its allocation of review code for Forspoken was about the game’s quality or otherwise, but it may well be that it was less about what the game is than the state it’s had to launch in: and as several high-profile examples have shown, it can be incredibly hard to recover from that bad first impression, especially on a platform where users can get a refund within the first couple of hours.

Or as one Steam user puts it, “I like speedrunning,” 写道 SchfiftyFive (在新标签页中打开), “and my favorite category of this game is refund.”

除了性能问题之外,对游戏的整体评价显然是好坏参半。评论中肯定有积极的反应,有些人喜欢出版商对此采取的更奇怪的方向(除了任何性能问题)。但可悲的是,很多人认为,一旦你超越了这个话题, it’s just pretty average (在新标签页中打开)

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