《巫师 3》的最新补丁承诺改进主机上的性能模式

《巫师 3》的最新补丁承诺改进主机上的性能模式

源节点: 2012565

CD Projekt has released a new patch for The Witcher 3: Wild Hunt, addressing a number of issues affecting the game’s troubled next-gen upgrade.

The Witcher 3’s long-in-the-works next-gen update finally arrived late last year, but was plagued by 报告 技术问题和性能不佳 PC游戏机.

CD Projekt’s first big stab at remedying these problems arrived in February’s 4.01 patch, but, despite some progress, issues persisted. As Digital Foundry 指出例如,虽然 PlayStation 5 和 Xbox Series X 的 30fps 光线追踪模式的性能有所提高,但 60fps 性能模式的结果却不知何故变得更糟。

Digital Foundry tests The Witcher 3’s 4.01 patch.

According to CD Projekt, today’s 4.02 patch specifically targets this very issue on consoles, but brings a wide range of fixes across all platforms too. PC, for instance, should see improved CPU core utilisation in DX12, as well as the reintroduction of horizon-based ambient occlusion.

All platforms, meanwhile, get added refraction on water for improved “immersion”, a new motion blur slider option, and more, as detailed in CD Projekt’s full patch notes.

当然,CD Projekt 目前正在制作很多《巫师》作品; 工作室 确认正在开发该系列的新游戏 last March, while a remake of the first Witcher – which is being developed by Fool’s Theory – was 10月宣布.

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更多来自 Eurogamer的