Lethal Company применяет новый подход в своем новом режиме арахнофобии

Lethal Company применяет новый подход в своем новом режиме арахнофобии

Исходный узел: 3012302

Видеоигры любят пауков, но arachnophobes obviously don’t, and we’ve seen an increasing number of studios attempting to find a comfortable middle ground – usually an adorable, blobby middle ground – for all involved in recent times. Enter developer Zeekerss, which has now taken its own delightfully literal approach to solving the ongoing spider problem in its smash-hit co-op horror Lethal Company.

Lethal Company – which has proven to be an unexpectedly huge success since launching into early access in October, remaining high on Steam’s top-selling and most played charts – runs the gamut of horrors, pitting players against everything from ghost girls and mechanical bees to eyeless dogs and spring-loaded mannequins as they scavenge its moon bases.

Но по состоянию на this week’s Frosty Update, игрокам больше не придется в ужасе отшатываться, пока бегающие бункерные пауки совершают свой обход. Возможно, в самой простой и эффективной попытке сделать игру менее тяжелым испытанием для тех, кто испытывает отвращение к восьминогим существам, Зикерсс ввел режим арахнофобии, который swaps out their scuttling heft for the word “spider”, комично наложенное на то место, где должно находиться рассматриваемое существо.


Для просмотра этого контента включите целевые файлы cookie.

Выпуск новостей: Наши мысли о трейлере GTA 6.Смотреть на YouTube

Most game that’ve moved to incorporate arachnophobia modes have either tried to temper the horror with cuteness or abstraction to varying degrees of success. Developer Coffee Stain opted to замените пауков очаровательными картинками кошек in its automation sim Satisfactory, for instance, while Obsidian’s Grounded – a game with more than its fair share of creepy crawlies – let players dial the spider details right back through ‘blob with eyes’ to ‘innocuous circle’. In all cases though, it turns out being aggressively harassed by a leaping, skittering thing you can still hear scuttling about the place isn’t all that much less terrifying.

Lethal Company’s solution, though, seems to be a bit of a winner. No matter how many different ways I watch its arachnophobia mode enabled spiders attack, there just isn’t much of a chill to be had from witnessing six capital letters march across the room like a particularly determined piece of place holder text. Unfortunately, though, if you happen to be okay with spiders but have a sweaty, cowering aversion to mechanical bees and dead-eyed ghost girls, Lethal Company’s latest update isn’t going to be of much help to you.

Отметка времени:

Больше от Eurogamer