Lethal Company adotta un approccio innovativo con la sua nuova modalità aracnofobia

Lethal Company adotta un approccio innovativo con la sua nuova modalità aracnofobia

Nodo di origine: 3012302

I videogiochi adorano i ragni ma arachnophobes obviously don’t, and we’ve seen an increasing number of studios attempting to find a comfortable middle ground – usually an adorable, blobby middle ground – for all involved in recent times. Enter developer Zeekerss, which has now taken its own delightfully literal approach to solving the ongoing spider problem in its smash-hit co-op horror Lethal Company.

Lethal Company – which has proven to be an unexpectedly huge success since launching into early access in October, remaining high on Steam’s top-selling and most played charts – runs the gamut of horrors, pitting players against everything from ghost girls and mechanical bees to eyeless dogs and spring-loaded mannequins as they scavenge its moon bases.

Ma a partire da this week’s Frosty Update, i giocatori non saranno più costretti a indietreggiare inorriditi mentre i ragni del bunker avanzano in giro. Nel tentativo forse più semplice ed efficace finora di rendere un gioco meno difficile per chi ha un'avversione per le creature a otto zampe, Zeekerss ha introdotto una modalità aracnofobia che swaps out their scuttling heft for the word “spider”, comicamente sovrapposto al punto in cui dovrebbe trovarsi la creatura in questione.


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Most game that’ve moved to incorporate arachnophobia modes have either tried to temper the horror with cuteness or abstraction to varying degrees of success. Developer Coffee Stain opted to sostituisci i ragni con adorabili immagini di gatti in its automation sim Satisfactory, for instance, while Obsidian’s Grounded – a game with more than its fair share of creepy crawlies – let players dial the spider details right back through ‘blob with eyes’ to ‘innocuous circle’. In all cases though, it turns out being aggressively harassed by a leaping, skittering thing you can still hear scuttling about the place isn’t all that much less terrifying.

Lethal Company’s solution, though, seems to be a bit of a winner. No matter how many different ways I watch its arachnophobia mode enabled spiders attack, there just isn’t much of a chill to be had from witnessing six capital letters march across the room like a particularly determined piece of place holder text. Unfortunately, though, if you happen to be okay with spiders but have a sweaty, cowering aversion to mechanical bees and dead-eyed ghost girls, Lethal Company’s latest update isn’t going to be of much help to you.

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Di più da Eurogamer