David Kim, veteran Blizzarda za delo na novem RTS

Izvorno vozlišče: 949787

Prosimo, da se vzdržite pisanja lahkih trolovskih objav o Davidu Kimu

Waxangel

Združene države AmerikeObjave 30174

preko gamesindustry.biz

David Kim, nekdanji glavni oblikovalec iger za več igralcev pri StarCraft II, dela na strateški igri v realnem času v novem studiu Uncapped Games.

Kim gave some interesting quotes in the article that suggests the direction Uncapped’s RTS may go in.

“RTS has been in this place where a lot of the very basic and core fundamental things in the game have not yet been modernized, so it’s very difficult to play an RTS,” he says. “You need hundreds of actions per minute to play a competitive RTS game.

“So what we want to do is modernize a lot of it, and make it so any gamer can play this game. And to play at a competitive level, you don’t need to practice the mechanics of it for a decade; you have to be good at the strategy, or countering what you’re seeing on the enemy’s side. We wanted to make a real strategy game rather than one where who can click the fastest is the best player.”

Jason Hughes, Uncapped’s lead producer and another Blizzard veteran, repeated a sentiment we’ve heard a lot lately, particularly from Frost Giant:

“That doesn’t mean dumbed down or simplified,” Hughes notes. “That just means lowering the barrier to entry for more people to expose them to what’s great about RTS games.”

skrbnikHej, HP lahko ponovite vse, kar ste kdaj storili, ker imam majhno pritožbo?

TL + član
Nakajin

KanadaObjave 7067

Hvala David Kim

Waxangel

Združene države AmerikeObjave 30174

01. julija 2021 ob 03:40 je Nakajin napisal:
Hvala David Kim

vau, ravno sem hotel objaviti javno obvestilo o tem, da se vzdržim lahkega trolanja o davidu kimu

skrbnikHej, HP lahko ponovite vse, kar ste kdaj storili, ker imam majhno pritožbo?

TL + član
samsim

Objave 20

Je torej Uncapped Games nov studio?

Edit: my brain skipped over the word “new” before “Uncapped Games”

InfCereal

KanadaObjave 1612

Razburljivo videti vse nove studie, ki prihajajo posebej za RTS.

I’m a little sad that tencent picked up DKim before Frost Giant, but hopefully the competition spurs better games from everyone.

Žitarice :: AllThingsZerg.com :: SC2Overwatch.com

Warcloud

Združene države AmerikeObjave 89

“So what we want to do is modernize a lot of it, and make it so any gamer can play this game.

Any gamer can play Starcraft. The thing is, that there’s always somebody who can do all of the things faster, whether you dumb the game down or not.

sneakyfox

Objave 8043

Been trying back and forth to write a comment without a DK reference but I just can’t do it.

"Videla sem, kaj je sneakyfox napisal na TL.net in me je razjezilo" - PartinG

Legan

FinskaObjave 172

Their goal seem noble, but probably controversial for many SC fans. I’m skeptical how they will manage to achieve their goal but would probably be great for RTS overall if they succeed.

Nekako se mi zdi, da so razvijalci SC2, ki so zapustili Blizzard, povzročili tekmo za izdelavo RTS, ki bi lahko nadomestil SC2, ko se njegova podpora konča. Čez pet let je torej situacija lahko zelo zanimiva.

Nakajin

KanadaObjave 7067

01. julija 2021 03:40 je Waxangel napisal:

vau, ravno sem hotel objaviti javno obvestilo o tem, da se vzdržim lahkega trolanja o davidu kimu

If I beat you to it, can’t it be considered high-effort trolling?

But more seriously, glad to see there’s a lot of people going back to RTS games, it’s a lot similar to what happened with isometric RPG, a bunch of people deciding at the same time to start non-related indy project and it worked great from them, hopefully it will be just as good to us.

CicadaSC

Objave 239

Torej ima Tencent v lasti to novo podjetje RTS, vendar ima tudi Riot, ki je glavni vlagatelj v Frost Giant. Tencent varčuje z RTS potrjeno??
CicadaSC

Objave 239

Resnično zaupam in verjamem Davidu Kimu, ko je rekel, da želi narediti nov RTS za 10 let. Vedno je bil videti kot strasten fant. In ker je bil nekdo, ki je bil GM z naključnimi, verjamem, da lahko naredi odličen RTS
Hanfy

NemčijaObjave 14

Vau, to se sliši čudovito, prihaja nekaj resničnih SPRETNIŠKIH iger hehe
Poopi

FrancijaObjave 10192

Predvidevam, da je lepo, če več studiev z nekdanjimi zaposlenimi v Blizzardu želi narediti RTS, lahko bi imeli še en odličen RTS s tolikšno konkurenco, upajmo!

Maru – ByuN – MarineKing – INnoVation – Clem | Zest – past | Serral – Stephano – Rogue – DongRaeGu

ReachTheSky

Združene države AmerikeObjave 3119

Hell, It’s about time!

I’m optimistic about this. DK is one of the most experienced RTS designers and i’m sure throughout his tenure of blizzard/exiting the sc2 team that he has realized what gamers actually want from an rts. Here is to hoping for a high skill ceiling rts!

9900K@5.1GHz 1.35v | 4x8GB@4200MHz 1.55v 15-15-15-32-2T | 2080Ti | 1080p/240Hz

TL + član
Crikketer12

Združene države AmerikeObjave 13379

I…actually don’t mind the idea. The genre is Real Time Strategija konec koncev

Kagari Target Engage

Ctone23

Združene države AmerikeObjave 1827

“That doesn’t mean dumbed down or simplified,” Hughes notes. “That just means lowering the barrier to entry for more people to expose them to what’s great about RTS games.”

Zanimivo, kaj to dejansko pomeni. Predvidevam, da poneumljajo makro / ga avtomatizirajo.

TL + član
SC-ščit

BolgarijaObjave 464

Wasn’t Frost Giants also planning an RTS? Interesting how much these 2 games will differ.
Bomzj

BelorusijaObjave 15

01. julija 2021 ob 03:57 je Warcloud napisal:

Pokaži ugnezdeni citat +

“So what we want to do is modernize a lot of it, and make it so any gamer can play this game.

Any gamer can play Starcraft. The thing is, that there’s always somebody who can do all of the things faster, whether you dumb the game down or not.

Actually it’s not that fun to do repetitive things like hatchery injection or chrono boosting nexuses a few times per minute and building new bases/structures as much as you can. So I think it’s time to make RTS less mechanically based and more entertaining and it’s good to see that our beloved oldies/veterans moving to that direction finally .

Serimek

FrancijaObjave 2254

Mislim, da se igra, ki jo želijo ustvariti, imenuje šah.

SC2 je najboljša igra za gledanje in bila je najboljša za igranje, preden sem ostarel in počasen ...

ReachTheSky

Združene države AmerikeObjave 3119

Dne 01. julij 2021 04:36 Bomzj je napisal/a:

Pokaži ugnezdeni citat +

01. julija 2021 ob 03:57 je Warcloud napisal:

“So what we want to do is modernize a lot of it, and make it so any gamer can play this game.

Any gamer can play Starcraft. The thing is, that there’s always somebody who can do all of the things faster, whether you dumb the game down or not.

Actually it’s not that fun to do repetitive things like hatchery injection or chrono boosting nexuses a few times per minute and building new bases/structures as much as you can. So I think it’s time to make RTS less mechanically based and more entertaining and it’s good to see that our beloved oldies/veterans moving to that direction finally .

Igre so zabavne le toliko, kolikor jih naredijo igralci.

9900K@5.1GHz 1.35v | 4x8GB@4200MHz 1.55v 15-15-15-32-2T | 2080Ti | 1080p/240Hz

TL + član

Vir: https://tl.net/forum/starcraft-2/574934-david-kim-blizzard-vets-to-work-on-new-rts

Časovni žig:

Več od Novice TLnet