prețuire 2.09 is the game’s next update, and its patch notes reveal some big changes with a new game mode, some bug fixes, and a Viper nerf.
So let’s dive right into what’s coming to Valorant in the update 2.09 patch notes!
Latest – Valorant 2.09 Introduces New Replication Game Mode
If you thought Valorant gameplay was chaotic before, Replication takes things up a notch.
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Read over the full rules list for Valorant Replication below:
Reguli
- Best-of-nine Spike mode
- 80-second rounds
- 45-second pistol round, with 30-second subsequent rounds
- All players on the same team play as the same Agent (e.g. 5 Sages against 5 Jetts)
- Agent selection is decided in pre-match voting.
- Abilities, minus ultimates, are refreshed each round
- Gain +1 ultimate points per round at the start of the round (except Overtime rounds)
- Set amount of credits each round regardless of win/loss
- Per-round credit amounts:
- 900
- 2400
- 3900
- 6000
- Per-round credit amounts:
- Weapon and shield are reset each round
- Being flashed twice within a 4 second window grants FLASHGUARD to the player
- FLASHGUARD: Cannot be blinded
- Durata: 5 secunde
- FLASHGUARD: Cannot be blinded
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XP
- Same as unrated:
- 100 xp per round played.
- Additional 200 xp per round won.
Note de patch-uri Valorant 2.09
The Valorant 2.09 patch notes have been revealed, and they make some massive changes to the game!
Citiți mai jos notele complete ale patch-urilor:
Moduri de joc
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REPLICAREA
Agenți
VIPER
Toxin (Passive)
- The instant decay inflicted when entering Viper’s smoke or crossing her wall, reduced 50 >>> 30
Harta
BRIZĂ
- Blocked vision of the gaps above Mid-Wood Doors and A Metal Doors
- Smoothed player collision in various locations
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Actualizări ale sistemului de jocuri
- Added tactical timeouts to Tournament Mode Custom Games
- 2 tactical timeouts can be called per game, per team.
- Tactical timeouts last 60 seconds.
- Tactical timeouts freeze all player movements for the duration of the timeout.
- For technical pauses, the standard Pause Match Timer opțiunea este încă disponibilă.
- Improved the visual synchronization of bullet tracers and impact effects for Observers
- This should fix most cases where it looks like a player is killed before a bullet reaches them in our esports viewing experience.
- Adjusted color of placeable utility on the minimap to match team color for Observers
- Adjusted color of names in player loadout HUD to match team color
- Spaced the End Game Phase și Pause Match Timer options in Custom Games to prevent misclicks
- Improved feel on rope ascenders in high latency situations
- Minor performance optimizations to UI in matches
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Bugs
Agenți
- Added team colors for placed Agent abilities, for observers
- Fixed issue where Astra’s Nebula was slightly offset once fully formed
- Fixed bullet impacts on Sova’s Owl Drone wings appearing in the wrong locations
- Fixed issues across multiple Agents with incorrect damage icons for abilities showing up in the killfeed
- Fixed issue where Killjoy’s Nanoswarm audio would cut off if it was destroyed right after activation
- Fixed an issue where Skye’s Seekers did not show how many enemies were affected in the combat report
- Omen can no longer drop the Spike or weapons while casting From the Shadows
- Fixed an issue where Killjoy’s Alarmbot would display flashed visual effects while invisible
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Sisteme de joc
- Fixed an issue where weapons could be instantly reloaded after spamming orb pick ups
- Fixed an issue where sound was lowered by 5dB
Armament
- Fixed 1P snow impacts that occurred rarely in gun fights
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Breeze Map
- Fixed a number of exploits around the map
- Fixed an issue where players could sandwich themselves in between Sage’s wall and the Mechanical Doors on Breeze (or Ascent)
Competitiv
- Fixed a bug that was causing a player’s leaderboard rank to not show up on their Act Rank badge
- Fixed a bug that was showing the ranked rating threshold on the leaderboard for previous Acts
- Only the current Act should show a ranked rating threshold bar from now on.
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Source: https://realsport101.com/misc/valorant-209-patch-notes-new-replication-game-mode-agent-balancing-weapon-changes-map-updates-download-size-and-more/
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