120fps adalah pengubah permainan untuk Tony Hawk's Pro Skater 1+2 di konsol PS5 dan Xbox Series

Node Sumber: 769504

Kita sudah sangat antusias dengan Tony Hawk's Pro Skater 1+2 di masa lalu – Vicarious Visions mengubah dan memodernisasi game brilian untuk konsol PC, PS4 dan Xbox One sambil tetap mempertahankan kejeniusan inti dari inkarnasi aslinya. Ini adalah salah satu game top John Linneman tahun 2020 dan dengan senang hati saya laporkan bahwa pembaruan generasi berikutnya untuk game ini sangat mengesankan – meskipun proses peningkatannya sendiri bisa lebih baik, dan jika Anda sudah membelinya, Activision menginginkan lebih banyak uang Anda untuk rendisi kode terbaru. Kabar baiknya adalah bahwa pemutakhiran itu sendiri sangat baik – setidaknya menurut pengalaman kami.

Dengan mengatakan itu, sepertinya beberapa pengguna memiliki masalah dan kami tidak sepenuhnya yakin mengapa, karena kami tidak menemukan masalah dengan game selama pengujian. Mungkin fakta bahwa kami diberi kode ulasan Xbox Series dan PlayStation 5 tertentu memungkinkan kami untuk menghindari beberapa masalah yang dihadapi orang lain – tidak diperlukan peningkatan, tidak ada kode yang ada di hard drive kami – tetapi kenyataannya adalah bahwa permainan hanya bekerja tanpa masalah dalam waktu yang kami habiskan dengannya. Jarak tempuh Anda mungkin berbeda tentu saja, tetapi semoga masalah yang belum terselesaikan akan diselesaikan lebih cepat daripada nanti karena apakah Anda bermain game di PS5, Seri X, atau Seri S, peningkatannya sangat jelas.

Pada intinya, THPS1+2 menghadirkan mode performa dan fidelitas ke meja untuk ketiga konsol. Saya mulai dengan melihat Xbox Series S, menggabungkannya dengan Xbox One X. Peningkatan grafis dimasukkan dan itu dimulai dengan peningkatan anti-aliasing temporal, memberikan gambar yang jauh lebih stabil dalam gerakan dan lebih sedikit tepi yang tidak dirawat. Pasca-pemrosesan juga mendapat perubahan kecil: beberapa telah mencatat naksir hitam di versi baru, tetapi bagi saya, tampaknya ini adalah pengaturan penilaian warna baru yang dirancang untuk memberikan gambar yang lebih tajam. Efek mekar ditingkatkan, berkas cahaya memiliki visibilitas lebih tinggi dan kualitas bayangan juga meningkat secara nyata.

A detailed breakdown of the ‘next-gen’ upgrades for Tony Hawk’s Pro-Skater 1+2.

In fidelity mode, THPS1+2 targets a 4K presentation on Series X and PS5 consoles, with only slight evidence of any dynamic resolution scaling. It is there, but it’s not particularly noticeable in motion. The game is effectively identical on both consoles, and I only noted some curious changes to shadow distance on both machines – neither of which can be said to have any kind of real advantage. Xbox Series S operates at a dynamic 1440p and shifts in resolution are a touch more noticeable: it seems to operate in a circa 1260p to 1440p DRS window. Performance is basically a locked 60fps on all platforms, with just the odd single frame dip recorded (but not exactly noticeable in play) on the Xbox consoles. It’s a superb experience overall, though the only upgrade that really makes a genuine difference in play is the improved anti-aliasing. I’d say that Xbox Series S looks better than Xbox One X here, despite the notionally less powerful GPU.

Performance mode is the star attraction though, allowing all three of the new machines to run the game at 120 frames per second. Looking at PS5 and Series X, both target dynamic 1440p (even though some marketing from Activision pegs the PS5 rendition at 1080p120) with a 4K HUD. I don’t actually own an HDMI 2.1 screen, so system level differences between Xbox and PlayStation manifest for me – on my Samsung NU8000, I can play at 1440p120 on Series X, but the output of PlayStation 5 takes a very similar image but downscales it to 1080p120. While DRS is apparently confirmed for the performance mode, 1440p does seem to be the output resolution for the majority of play. Xbox Series S? Again, DRS is in play but the visual adjustments are noticeable – we seem to be looking at a 720p to 900p resolution window here.

Video DF Retro EX asli kami menempatkan pembuatan ulang Tony Hawk ke dalam konteks dengan rilis aslinya, diuji pada banyak platform berbeda.

The good news is that performance is basically just as solid at 120Hz as it is at 60fps, apart from some very minor issues on PlayStation 5 and to a lesser extent on Series S. Xbox Series X provided the most consistent 120 frames per second experience in my testing – it’s essentially locked. PlayStation 5 has very minor frame drops when select visual effects are in play (such as the rewind effect on the character after a fail) but it’s very hard to spot in motion. I did test out the New York level for some time, as John noted some minor issues here on last-gen consoles. Series X passed with flying colours, while PlayStation 5 presented some minor issues – not a big deal, but noticeable. Series S essentially sits between the two consoles in performance terms.

All told, these minor dips are the exceptions that prove the rule. Whether you’re choosing to play at 60fps and 120fps, it’s a solid experience overall and I’ve got to say that the improvement in switching to performance mode is tremendous – I highly recommend it on all three consoles. My only real regret here is the lack of 1440p120 display support on PlayStation 5 – a system level feature that Microsoft has embraced, but Sony has not. Plenty of 1440p120 HDMI 2.0 screens are out there, while many 120Hz titles on consoles aren’t running at native 4K anyway, meaning that a full-on upgrade to an HDMI 2.1 display isn’t a must right now – I really hope to see some movement from Sony there.

The final point to raise concerns loading times. These weren’t exactly problematic to begin with, but they’re definitely improved significantly on the new wave of consoles. A level that took 14.5 seconds on Xbox One X takes four to five seconds on PlayStation 5 and Xbox Series consoles – the Sony machine is faster but only by less than a second. Interestingly, I found the new Xbox consoles to be virtually on par with my Core i9 10900K-powered PC running an NVMe drive with 3.5GB/s transfer speeds. Not exactly an essential upgrade then, but certainly nice to have. But really, the star of the show here is the new performance mode. THPS1+2 at 120 frames per second is simply brilliant. Hopefully the issues people are having in getting the game running correctly can be resolved quickly because the experience delivered by all of the next-gen consoles is simply first class.

Sumber: https://www.eurogamer.net/articles/digitalfoundry-2021-tony-hawks-pro-skater-1-2-xbox-series-xs-playstation-5

Stempel Waktu:

Lebih dari Eurogamer