در Dragon's Dogma 2's Complex Creator شخصیت هایی با خز واقعی ایجاد کنید

در Dragon's Dogma 2's Complex Creator شخصیت هایی با خز واقعی ایجاد کنید

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جزم اژدها 2 becomes more real every day, and Capcom’s robust RPG is starting an all-new journey on PS5 from 22nd March. But before that grand adventure can begin, players must overcome that most consistently enduring of all roleplaying challenges: character creation.

به عنوان بخشی از پوشش اول IGN در حال انجام است از بازی، ما نگاهی دقیق به سیستم داشتیم، که بازیکنان می‌توانند آن را دستکاری کنند تا شخصیت خود و یک همراه AI Pawn را به سختی متمایز کنند. یا برای ایجاد هیولاهای کابوس وار، هر کدام که ترجیح می دهید. این با اضافه کردن دو نوع بدن در هر مسابقه، 100 بدن پایه در هر نوع، و تغییرات بی‌شماری سر از بیش از XNUMX اسکن سر انسان به دست آمد.

پسندیدن روح تاریک و خرید اینترنتی, individual parameters for increasingly specific stuff like “traps size” and “torso length” can be further tweaked. The artists who worked on the game insisted on the system’s complexity, which allows for customization beyond what was possible in the original.

For those that prefer their characters covered in fur, the Beastren race has been added. Capcom apparently studied felines’ fur patterns and features to get the most realistic fluff, claws, and fangs into the game. This was something director Hideaki Itsuno wanted to get into the original, but hardware limitations at the time prevented players from playing as big cats, which won’t be an issue this time around, thanks to the processing power of the PS5.

What do you think of Dragon’s Dogma 2’s character creator? Do you prefer this more granular style of tweaking, or would you rather run with something preset? Will you be playing as a big cat? Let us know in the comments section below.

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